SciELO - Scientific Electronic Library Online

 
vol.13 número1The Inner Circle of Power on Twitter?: How Politicians and Journalists Form a Virtual Network Elite in FinlandPostverdad y discurso intimidatorio en Twitter durante el referéndum catalán del 1-O índice de autoresíndice de assuntosPesquisa de artigos
Home Pagelista alfabética de periódicos  

Serviços Personalizados

Journal

Artigo

Indicadores

Links relacionados

  • Não possue artigos similaresSimilares em SciELO

Compartilhar


Observatorio (OBS*)

versão On-line ISSN 1646-5954

Resumo

ZAGALO, Nelson. Multimodality and Expressivity in Videogames. OBS* [online]. 2019, vol.13, n.1, pp.86-101. ISSN 1646-5954.

This article addresses multimodality and expressivity in digital games, from the perspective of audiovisual communication, discussing essential critical dimensions regarding game literacy and experience. An overview on how we make meaning from audiovisual media is presented, to frame the focus on the multimodal cognitive nature of digital games. After comparing film and digital games, we discuss how and why the latter are rapidly becoming more relevant than television, discussing media learning differences between vicarious and enactive representations, and the creative need for children to access networks so as to interact in multimodal communication environments.

Palavras-chave : Digital games; multimodality; motivation; network; creativity.

        · texto em Inglês     · Inglês ( pdf )

 

Creative Commons License Todo o conteúdo deste periódico, exceto onde está identificado, está licenciado sob uma Licença Creative Commons