SciELO - Scientific Electronic Library Online

 
vol.12 issue1El eneagrama sauriano: geometrías de la memoria en el cine de Carlos Saura durante la Transición democrática españolaYouth and politics: a review of studies from latin america author indexsubject indexarticles search
Home Pagealphabetic serial listing  

Services on Demand

Journal

Article

Indicators

Related links

  • Have no similar articlesSimilars in SciELO

Share


Observatorio (OBS*)

On-line version ISSN 1646-5954

Abstract

ROSSI, Luis Sebastián Ramón. A map of Latin American and Spanish studies on video games. OBS* [online]. 2018, vol.12, n.1, pp.147-168. ISSN 1646-5954.

This paper approaches the main analytical trends in video game research in Latin America and Spain. To achieve such aim, three paths are followed analyzing video games, which are undoubtedly present in our regional and idiomatic context. Firstly, the attempts to define digital games  ̶ starting from those studies highlighting their narrative nature to those which underscore their interactive components ̶ are addressed. Secondly, attention is turned to understanding the core issue of the approaches linking video games with education and learning in the chosen context. Finally, this study focuses on research which regards video games as problems in the field of social theories.  The last section points out how much these multiple inputs from diverse theoretical traditions may contribute to the creation of new problems, as those arising from the current conditions of video game production in the region chosen.

Keywords : video games and education; definitions of video games; video games and society; latin american and spanish digital games studies.

        · abstract in Spanish     · text in Spanish     · Spanish ( pdf )

 

Creative Commons License All the contents of this journal, except where otherwise noted, is licensed under a Creative Commons Attribution License